Today we started our animation focus week with an exercise where one person would walk and someone behind them would follow and try to walk in exactly the same manner.
At first we all studied the mirroring of one pair and tried to distinguish what it was that stopped the copied walk from being identical.
Power centres [PC] were discussed and it was raised that a character's PCs have a lot to do with emotion, sexuality and gender.
Furthering the look into gender, in groups we were lined and stood with our backs to the other groups. The aim of this exercise was to collect reference of angles in terms of posture, etc. We concluded with the result that generally males stand with their legs apart and tend to be more centrally balanced, whereas females will be more likely to stand with weight on one leg; more of a slump.
We next collected reference of the walks of three females and three males. It was interesting to see, even within the same gender how different character's walks can be.
Hips are what leads a character's walk. Susannah Shaw raised that this comes more naturally the 3D computer animators due to the nature of the environment whereas stop-motion may struggle with the notion. The idea is easier to communicate in terms of puppets. In order to move a puppet, you usually need to move the hips first or you won't be able to move the limbs.
After a break to collect further reference material of male and female walks (realistic, not cartoony) we started out trying a walk cycle of each gender with a rig provided by Campbell McAllister. The exercises will be continued tomorrow..