Today we're continuing with the exercise we started yesterday. After feedback from Campbell, I have been going through all the key poses and making sure that the arm is never locked as this never really happens in real life and also, a slightly weaker pose (use of a soft elbow) shows a weakness in skeleton, necessary to show age.
Campbell also stressed the importance of making use of Maya projects. Besides the efficiency of the network, projects enable multiple people to edit the same scene at the same time. We all set our projects to the same location so that Campbell could reference in all of our animations to create an Old People's Home scene.
The different timings of everyone's exercises make the big scene pretty funny and all of the overlapping action creates an interactive atmosphere.

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